Student Projects and Research Committee

Enjoy the summer everyone! Rules for the 2010 competition are here.

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IEEE SoutheastCon 2010
Student Hardware Competition Rules
Version 0.11-3/7/09

I. Introduction
Renewable energy is critical to the well being of our planet and civilization. In the spirit of
renewable energy, Southeast Conference 2010 will focus on the use of green energy in
autonomous vehicles. In this competition no batteries or fuel will be used as a source of energy.
A combination of solar power and capacitors is one anticipated solution.

II. Objective
The primary objective of this competition will be to drive around a track as many times as
possible within the given time limit. The track will contain several different types of obstacles
and terrains. In order to successfully complete the challenge, a vehicle needs to travel around the
track, passing through/over obstacles. Points will be awarded for every lap successfully
completed, however, bonus points will also be awarded to vehicles that successfully navigate one
or all of the obstacles on a given lap.

It is the hope that student teams will learn and apply several key Electrical and Computer
Engineering technologies in their vehicle, including:
  • Solar panel analysis and power harvesting
  • Very-low power computing
  • Efficient electrical to mechanical conversion and propulsion
  • Problem solving, algorithm development, and course strategy
III. Playing Field
The playing field will consist of a 10x10 foot square of AstroTurf that is ringed by wooden 2x4s.
There will be a 4x4 foot wooden 2x4 square in the center of the track to create the inside wall of
the track. On three of the outside walls, obstacles will be placed (see Figure 1):
  • Height Obstacle: Consists of a 2x4 structure with the inside dimensions of 16 "wide by 8" tall.
  • Width Obstacle: Consists of a 2x4 structure with the inside dimensions of 8" wide by 16" tall.
  • Ramp Obstacle: Consists of a 16" wide Plexiglas ramp with 3faces, each 12" long, with the front and back faces at an angle of 30 degrees between the floor and the top surface.
The starting line will also host a "basking light" which will be an intense light that can charge

IV. Vehicle
There are no regulations on the size of the vehicle, other than it must be shorter that 16" tall and
must operate solely in the active playing field. Only commercially-available solar and passive
storage devices (i.e. capacitors) can be used; no batteries of any sort may be used during the race
trials and competition (you can use batteries during development and testing). The vehicle may
not use any other fuel or any mechanical storage device.

V. Rules of Play
At the start of each vehicle's trial run, the vehicle's energy storage device must be completely

A competitor will place their vehicle in the basking circle - at the time they place the robot, their
three minute trial begins. The vehicle must drive around the track as many times as possible,
attempting to acquire as many points along the way as possible. It must travel in the counter-
clockwise direction.

VI. Competition Format
The competition will include three phases:
1. Qualifying round: A vehicle must earn at least one point to qualify for
the main competition round of the contest.
2. Competition round: A vehicle will be given three trials. All vehicles will be ranked by their highest score attained. The top three vehicles (that scored more than zero points during all three trials) will advance to the final round.
3. Final Round: At the Saturday Banquet the three top vehicles will compete head-to-head and determine the first, second, and third place ranking.
VII. Scoring
Points can be accumulated based on the number of laps made by the vehicle and obstacles
successfully passed in one direction. Note that points will be deducted if the vehicle passes the
obstacle in one direction, then in the other direction. Scoring will be counted when the front of
the vehicle passes the back-side of the obstacle. A vehicle must pass the starting line (basking
lamp) before it can earn points for the same obstacle again.
1 point - move completely off the 18" basking light circle
5 points - each lap completed
25 points - each height obstacle completed
25 points - each length obstacle completed
50 points - each ramp obstacle completed
VIII. Changes
These rules may be changed before September 15, 2009. The rules will be frozen on September
15, 2009, and will only be changed by the approval of the Region 3 Student Activities Chair.
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© 2008 Eric Miller     Auburn University
Student Projects and Research Commttee
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